Manual
How to make music in Flesance, starting from zero. Every control is explained with what it does to the sound, and most come with examples you can listen to.
Start here
Making music
- TracksLanes that each play one instrument or one kind of audio.
- ClipsThe blocks of music on a track: create, move, trim, split and copy them.
- Note editorDrawing notes, velocity, the grid, quantizing, and playing from a keyboard.
- AutomationControls that move by themselves over the course of a song.
- HistoryWhat a control was before, who changed it and when, undoing one thing, bookmarks and notes to yourself.
Sound
- InstrumentsThe synth, the drums and sampled instruments, control by control, with sound.
- SamplesWhat a sample is, how to bring audio files into a project, and recording.
- MixerVolume, pan and meters: balancing tracks against each other, then exporting the mix.
- Meters and loudnessPeak, loudness and what a streaming service does to your song, in words and numbers.
- Instrument libraryEvery recorded instrument, how it plays, and how to bring one into the studio.
Devices
- DevicesWhat a device is, the chain of devices on a track, and how each one explains itself.
- EQTurn ranges of a sound up or down: clear the mud, tame the harshness, add air.
- CompressorEven out a part so its quiet moments are heard and its loud ones do not jump out.
- DuckerTurn one track down whenever another one plays: the bass making room for the kick.
- LimiterA ceiling the song cannot pass, and the way to make it louder without clipping.
- DelayEchoes in time with the song.
- ReverbThe room around a sound, from a small booth to a hall.
- FilterDarken, thin or narrow a sound, and move that while it plays.
- DriveWarmth, grit and distortion.
- GateSilence between the notes: closes a track when it falls quiet.
- ChorusWidth and movement from a second, slightly shifting copy of the sound.
- UtilityLevel, position, width and phase: the small corrections every mix needs.
- PluginsDevices made by other people: adding one, and what happens when it crashes or is missing.